We have a keen interest in generative art and rule-based graphic design. To that end, we are developing an application for creating generative art and design using Python programming code, called NodeBox. With it, you can create 2-dimensional visuals (static, animated and interactive) that you can effortlessly export as a PDF document or QuickTime movie. NodeBox is open-source, well-documented and has a friendly community.
We try to use our generative tools for tackling otherwise difficult or impossible challenges, generating hundreds of page, intricate designs, and even brainstorming tools. This website shows you a few of these designs. This not only makes the end result, but also the process, intriguing.
We’re strong believers in open source and free software. We publish most of our own work under the Creative Commons.
Tom graduated in software engineering in 2000 and in graphic design in 2004 and has been employed at the St. Lucas School of Arts since, pursuing a PhD on Artificial Creativity.
Frederik graduated in software engineering in 2000 and in graphic design in 2004 and has been employed at the St. Lucas School of Arts since. Frederik is the main developer behind NodeBox.